A Fellowship Card Game · PNC Bread
HolyHundred
One hundred heroes. One ancient dragon. One kingdom.
You grew up in a world that forgot to tell the stories properly. The rebels, the martyrs, the woman first to the empty tomb. They were real — and the kingdom they began is still unfinished. You are the next move.
The Game in One Breath
Build a hundred, together — before the Antichrist reaches sixty-six.
You all play on one team. Together you raise the Kingdom to a hundred — and the hundred is Glory, earned as you go. The dragons and demons, together the Antichrist, climb toward sixty-six. Reach a hundred, and you all win.
Three Ways to Earn Glory
Play. Build. Slay.
Play the People
Spend Panem to bring a saint into play and earn a tenth of their Score. The steady road to the hundred.
Build the Kingdom
Pay coin to raise houses, schools, churches and walls that score each round they stand — and some defend.
Slay the Antichrist
Surmount a dragon's Strength with your saints' combined might, and slay him — for the boldest Glory of all.
A Few of the Hundred
Every card is a real life.
Each carries the original name in Hebrew, Aramaic or Greek, a historic deed made into an ability, and a score from nothing to a hundred. Catch the gilt in the light; open one to turn it over.
The Adversary
Six dragons. Thirty-nine demons.
Together, the Antichrist.
They live in your own deck — you choose how many to carry. Drawn face-up, they press the whole table toward sixty-six. Slay them and they are cast down; or summon Archangel Michael, or Yeshua the King, to clear them.
The Sonship
One hundred real people.
Almost no one knows them as they were.
One per loaf
The loaf is gone by nightfall.
The card is for keeps.
Holy Hundred comes in every box of PNC Bread — Panem Nostrum Cotidianum, our daily bread. Break the loaf, keep the saint, build your hundred. Each card carries its own mark; sign in to hold your collection and trade it safely.